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NODE_06 Active IN DEVELOPMENT

Terra Secunda

3D reconstruction game

A 3D survival and rebuilding game: ten people leave a sealed bunker and start again on an empty world, with no bosses to fight.

lines of GDScript
~38,000
headless checks
1000s

// Overview

Ten people come up out of a sealed bunker onto a world a catastrophe emptied centuries ago, overgrown and quiet, and start again from stone tools: find, salvage, understand, build. No bosses — every gate is an engineering problem, cold or water or bad air, and a player who never fires a weapon can reach everything. Building is real parts rather than blocks: sills, joists and boards cut to size, carried and fixed. Smooth voxel terrain meshed on worker threads, fire, tools, power and water networks, and the game running as a client of its own local server, in around 38,000 lines of GDScript under thousands of headless checks. Headed for persistent online servers that run for years.

Built with

Godot GDScript 3D Game Design
Status
IN DEVELOPMENT
What it is
3D reconstruction game
Public address
None yet — not launched

// Open for work

Want something like this, built to your own brief?

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