Terra Secunda
3D reconstruction game
A 3D survival and rebuilding game: ten people leave a sealed bunker and start again on an empty world, with no bosses to fight.
- lines of GDScript
- ~38,000
- headless checks
- 1000s
// Overview
Ten people come up out of a sealed bunker onto a world a catastrophe emptied centuries ago, overgrown and quiet, and start again from stone tools: find, salvage, understand, build. No bosses — every gate is an engineering problem, cold or water or bad air, and a player who never fires a weapon can reach everything. Building is real parts rather than blocks: sills, joists and boards cut to size, carried and fixed. Smooth voxel terrain meshed on worker threads, fire, tools, power and water networks, and the game running as a client of its own local server, in around 38,000 lines of GDScript under thousands of headless checks. Headed for persistent online servers that run for years.
Built with
- Status
- IN DEVELOPMENT
- What it is
- 3D reconstruction game
- Public address
- None yet — not launched