Velocia
Motorsport management game
A motorsport management game for phones and PC: run a racing team, own one, engineer a car, or be the driver — from karting up.
- series
- 6
- careers
- 4
- headless checks
- 1,600+
// The problem
Mobile racing-management games are easy to pick up but shallow: races feel scripted and everyone in the paddock looks the same. Players have asked for years for depth that still starts simply.
// What was built
- A race simulated on a fixed tick and drawn in 3D, where every overtake says why it happened.
- Six series with their own cars, grids and money, and four careers into the same paddock.
- Headquarters, a driver market with scouting and contracts, staff, standings and seasons.
- Faces for every person: photographs of people who do not exist, each at four ages.
// Engineering
- Godot 4 and GDScript for phones and PC from one project.
- Plain-data simulation that runs headless: deterministic races, the same code for a future league server.
- Race statistics checked against real circuits before and after every change to the model.
Built with
- Status
- IN DEVELOPMENT
- What it is
- Motorsport management game
- Public address
- None yet — not launched
- Links
- Privacy policy Support