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NODE_05 Active BUILT / NOT YET ON SALE

Parlour

Casual games suite

Twenty-eight quiet card and puzzle games built for older players: large by default, no adverts, no timers, no accounts.

games, all playable
28
touch targets
64 px
automated checks
505
Parlour's home screen in its dark theme: no adverts, no timers, no accounts, and large game cards for Solitaire, Mahjong, Minesweeper and Draughts.

// What it does

Twenty-eight games

Cards, tiles, puzzles and board games, from Solitaire, FreeCell and Spider to Mahjong, Crossword, Sudoku, Backgammon and Draughts.

Large by default

20 px text and 64 px touch targets from the first screen, for somebody who left their glasses in the other room. The size setting only makes it larger.

Unlimited undo

Every move can be taken back. A slipped finger never costs a game.

A hint in every game

Stuck is never the end: each game can show a move that helps.

Challenges

Three a day and packs of hand-picked deals, played in any order, with no streak to lose.

Opponents to suit

Every game played against the computer lets you choose how hard it plays.

High contrast

Black on white or white on black, with a line around everything, plus a choice of table cloths and card backs.

No network at all

No adverts, no accounts, nothing sent anywhere. It runs off disk in a browser, or as a Windows program.

Captured from the running game, not mocked up. Select one to see it full size.

  • Eight seconds of play: opening Solitaire from the home screen and turning the deck, at a person's pace.
  • Solitaire on a green baize: large cards, Hint and Undo always at the top, and the state of the game in words.
  • Mahjong on wood: match the tiles in pairs, in four difficulties. No characters to read.
  • Backgammon against the computer, at gentle, steady or sharp.
  • A crossword with plain clues, three sizes, an on-screen keyboard and no clock.
  • High contrast: black and white with a line around everything, for eyes that need it.
  • The home screen on an upright tablet: the promises first, then the games, each in a card large enough to press.

1 / 7

Eight seconds of play: opening Solitaire from the home screen and turning the deck, at a person's pace.
A new game of Solitaire in Parlour: seven columns of large cards on green cloth, the deck with 24 left, and buttons for Back, Settings, Rules, New game, Hint and Undo.
Solitaire on a green baize: large cards, Hint and Undo always at the top, and the state of the game in words.
A Mahjong layout in Parlour with large cream tiles of dots, bamboo, winds and stars on a wooden table, and Easy, Medium, Hard and Expert buttons.
Mahjong on wood: match the tiles in pairs, in four difficulties. No characters to read.
A Backgammon board in Parlour at the opening position, with the bar and borne-off counts and buttons for Roll, Gentle, Steady and Sharp.
Backgammon against the computer, at gentle, steady or sharp.
A Parlour crossword: the grid on the left, across and down clues on the right, Small, Middle and Large buttons, and a large on-screen keyboard.
A crossword with plain clues, three sizes, an on-screen keyboard and no clock.
Solitaire in Parlour's high-contrast mode: white cards with black outlines on a black table, and outlined buttons.
High contrast: black and white with a line around everything, for eyes that need it.
Parlour on a portrait tablet: the title, the No adverts, No timers, No accounts and Unlimited undo badges, the Challenges panel, and large cards for Solitaire, Mahjong, FreeCell, Pairs, Spider and Dominoes.
The home screen on an upright tablet: the promises first, then the games, each in a card large enough to press.

// The problem

The people who play Solitaire most are sold it wrapped in adverts, countdown timers and tiny type. Large text is offered as a setting, when it should be the starting point.

// What was built

  • Card, tile, puzzle and board games, each with rules and a hint.
  • Challenge packs, themes and a high-contrast mode.
  • A Windows program for the family laptop, besides running straight off disk in a browser.

// Engineering

  • Plain HTML, CSS and JavaScript with no network access at all.
  • 20 px body text, 64 px touch targets and AAA contrast as the defaults, not options.
  • An Electron wrapper for Windows, keeping saves across updates.

Built with

JavaScript HTML CSS Game Design Accessibility
Status
BUILT / NOT YET ON SALE
What it is
Casual games suite
Public address
None yet — not launched

// How it got here

  1. Sep 2026

    Started, with Solitaire first; hints and computer opponents within days.

  2. Sep 2026

    All twenty-eight games playable, each with its rules and a hint.

  3. Sep 2026

    More Mahjong layouts, and daily challenges without the pressure.

  4. Sep 2026

    Table cloths, card backs and a high-contrast mode.

  5. Sep 2026

    A Windows installer, so it can live on a family laptop.

// What comes next

  • A price and a way to sell it. The plan is a small one-off purchase, with no adverts and nothing to buy inside the games.

// Notes on Parlour

// Open for work

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